So you read my last article about system hacking, and it seems like a lot of work. You want to have that work done for you. You’d like to run a game about Teenage Mutant Ninja Turtles, the existing game isn’t working for you, but you don’t want to work on hacking Mutant Year Zero or Feng Shui 2 to make it work, so you don’t know where to go.
Tag: RPG Design
What tips or resources would they give to anyone trying to make their own single-page RPG?
How indie games improved my (gaming) life
This month’s RPG Blog Carnival theme is “Let’s Build A Dungeon”…
After posting a number of articles about character classes, some hindsight might be useful. One reason I wrote revisions and additions was to boost player characters’ lowest levels—hence extra spells at the first few levels, modified class abilities, etc. The other reason was to stretch demi-humans experience progression to the full 36 level range. One pothole remains (I’m sure there are others), but this one needs particular attention: saving throws.