What tips or resources would they give to anyone trying to make their own single-page RPG?
Tag: RPG Design
How indie games improved my (gaming) life
This month’s RPG Blog Carnival theme is “Let’s Build A Dungeon”…
After posting a number of articles about character classes, some hindsight might be useful. One reason I wrote revisions and additions was to boost player characters’ lowest levels—hence extra spells at the first few levels, modified class abilities, etc. The other reason was to stretch demi-humans experience progression to the full 36 level range. One pothole remains (I’m sure there are others), but this one needs particular attention: saving throws.
Inhospitable Settings: a primer of suggestions on adapting 5e magic lists to suit cold, water-scarce, low light and violent flora campaigns.