Sean’s GenCon Advice 2023
You can benefit from my hard-earned GenCon experience! Also applicable (to one degree of another) to other conventions.
You can benefit from my hard-earned GenCon experience! Also applicable (to one degree of another) to other conventions.
The only problem I have with short campaigns is keeping them short. I like to meander, I like to find out what happens to the characters. I dislike prep (too much like the planning I have to do for work) and I don’t plan ahead.
Here’s what I have learnt:
If a game is a big hit, run a second season like a TV show. Axe it when it runs out of steam (like a TV show) – and bring it back for a reunion in 10 years with the original cast.
The only problem I have with short campaigns is keeping them short. I like to meander, I like to find out what happens to the characters. I dislike prep (too much like the planning I have to do for work) and I don’t plan ahead.
Here’s what I have learnt:
What do you do when you are suddenly hit with real-world upsets and want to still try to keep playing because the RPG group’s story isn’t done?
Open invitation to all RPG bloggers to join the February 2023 RPG Blog Carnival!
Pretty much every GM has been in this situation. Whether you are playing in your favorite published setting or in your lovingly crafted homebrew world, the world can seem stale after a few campaigns. Players know the characters, the problems, and the status quo.
So you read my last article about system hacking, and it seems like a lot of work. You want to have that work done for you. You’d like to run a game about Teenage Mutant Ninja Turtles, the existing game isn’t working for you, but you don’t want to work on hacking Mutant Year Zero or Feng Shui 2 to make it work, so you don’t know where to go.
A look at system hacking and ways to do it better than the last time Ben and a bunch of friends attempted it.
Where to find me at this year’s GenCon!
Where to find me at this year’s GenCon!