Genre Police: Towards a shared language
Have you heard of gamers talking about West Marches style of RPG campaigns? Do you know what it means? The Genre Police kick off a series on RPG terminology and using a shared language for our games.
Have you heard of gamers talking about West Marches style of RPG campaigns? Do you know what it means? The Genre Police kick off a series on RPG terminology and using a shared language for our games.
The number of players can really be one of the most important decisions you make as a GM and can actually affect your ability to play.
Ever notice that the dynamics of your campaign can change?
Like you can have a run of really spontaneous sessions that everybody loves, and then, a few weeks later, it feels like the campaign is a bit in a holding pattern.
Don’t worry, you aren’t doing anything wrong. The social group of players has moved into a different stage of social grouping.
The RPG Blog Carnival rolls round to another year; please take part and follow it around the blogosphere in 2021…
Character death is part of the stakes of a lot of our games. It keeps us on our toes as players. Hitpoints or harm are often one of the resources players have to manage. There can be a great deal of drama – and satisfaction – in epic battles against overwhelming odds, even if we lose.
When, and how, should the GM use charm effects?
Travel is one of the three pillars of #DnD and the topic for May’s #RPGBlogCarnival. What does travel look like in Eberron?
With lots of places to listen and watch games galore here are some you should definitely check out! Community Spotlight – Podcasts & Streams You Should Know About The list towards the end of this article is just a small taste of some of the amazing groups and people working hard to make sure that…