The number of players can really be one of the most important decisions you make as a GM and can actually affect your ability to play.
Tag: Group Dynamics
Ever notice that the dynamics of your campaign can change?
Like you can have a run of really spontaneous sessions that everybody loves, and then, a few weeks later, it feels like the campaign is a bit in a holding pattern.
Don’t worry, you aren’t doing anything wrong. The social group of players has moved into a different stage of social grouping.
The RPG Blog Carnival rolls round to another year; please take part and follow it around the blogosphere in 2021…
Character death is part of the stakes of a lot of our games. It keeps us on our toes as players. Hitpoints or harm are often one of the resources players have to manage. There can be a great deal of drama – and satisfaction – in epic battles against overwhelming odds, even if we lose.
When, and how, should the GM use charm effects?
With lots of places to listen and watch games galore here are some you should definitely check out! Community Spotlight – Podcasts & Streams You Should Know About The list towards the end of this article is just a small taste of some of the amazing groups and people working hard to make sure that…