Part one of our guide on campaign management, how we do it.
Tag: Game Master Advice
This month’s RPG Blog Carnival theme is “Let’s Build A Dungeon”…
Horrifying outsiders often invade our D&D worlds. They pillage green earth, gather frightened prisoners, and spread corruption far and wide, slaughtering, not rankling. Planar denizens run rampant as villains in plenty of TTRPG systems: devils, demons, and elementals among countless others. One outsider entity in particular haunts far fewer D&D adventures than it should: slaadi.
Our lives change constantly, as do our views and levels of creativity. For those of us who construct vast Dungeons & Dragons settings and worlds for our players to place their characters in and explore, this brings a dilemma. How do we stay true to all the wild escapades, heart-racing adventures, and ground-breaking campaigns that occur in our world? We all have an opinion on the role of canon in works of fiction—and we should carve one out for our own worlds as well.
The basics of buying and selling magic items in D&D 5e is something that many people feel as if the core rules could go further on. So, here’s a handy guide!