Two monks walk into 6th century China… The greatest heist in history, and using it to build a framework for intrigue in your games.
Tag: Game Master Advice
When, and how, should the GM use charm effects?
Should tabletop RPGs be added to your résumés? Do they teach you valuable life skills and lessons? The Tipsy Geek says “Absolutely!” Let’s investigate what skills can be acquired from spending hours upon hours playing and preparing tabletop games.
Combat slowing you down? Then let’s fix that! Zerg Rush Battles in most tabletop RPG games are notorious for being tedious. Long repetitive battles can lower player investment and in the worst-case scenario, can just be flat-out boring. We’ve tackled how to beat this repetitive nature in boss battles before, but what about those other…
The Doctor at Daemons & Deathrays has been summoned to host the RPG Blog Carnival for November, and he has selected Survival Horror as its topic, and the Mournland seems like the perfect topic for my collaboration. Apocalypse, then In the 100th year of the conflict, a great cataclysm of unknown origin destroyed the nation…
Let’s talk about Sharn, the City of Towers, and what an urban environment can bring to a fantasy campaign. Crime and the City Let’s talk about Sharn, the City of Towers, and what an urban environment can bring to a fantasy campaign. Source From: Codex Anathema