Genre Police: Making Mistakes
Last time, I talked about ideas you could put into your game to help foster an inclusive table that represented all peoples.
Last time, I talked about ideas you could put into your game to help foster an inclusive table that represented all peoples.
Year Zero World Building creates campaign settings using Free League’s RPGs. This month covers Into the Odd. This one book RPG contains not only a complete rule set but also an entire campaign, including dungeons, a hex crawl, and a city all between two covers.
In fantasy worlds, there’s no need to assume that people of any stripe have been held back by the oppression of the more powerful or that their culture mirrors Earth.
We aren’t fighting to save one person but stop cities from falling. The locations should be many and different, with players maybe visiting several epic and different locations in every story arc, perhaps sometimes in the same session.
Year Zero World Building creates campaign settings using Free League’s RPGs. This month covers an adventure set in Middle-earth using The One Ring Second Edition. As a follow-up to last month’s column on vampires, here is a lair of vampires that Player-heroes may need to face to rescue prisoners or claim a magic treasure after a harrowing Journey and necessary Council.
It’s very easy to listen to videos, read articles about GMing, and get caught up in the ‘things you must do to be a good GM’ mentality. So I’m here to tell you to breathe and relax.
Year Zero World Building creates campaign settings using Free League’s RPGs. This month features a return to Middle-earth via The One Ring Second Edition. PCs need a challenge as they grow in power. My answer? Vampires.
So you read my last article about system hacking, and it seems like a lot of work. You want to have that work done for you. You’d like to run a game about Teenage Mutant Ninja Turtles, the existing game isn’t working for you, but you don’t want to work on hacking Mutant Year Zero or Feng Shui 2 to make it work, so you don’t know where to go.
A look at system hacking and ways to do it better than the last time Ben and a bunch of friends attempted it.
In this campaign, Shelob was not the final spawn of Ungoliant, but was instead the mightiest of four spawn. The other three have remained hidden, likely in Mirkwood.