The Silk Heist – Questing through History
Two monks walk into 6th century China… The greatest heist in history, and using it to build a framework for intrigue in your games.
Two monks walk into 6th century China… The greatest heist in history, and using it to build a framework for intrigue in your games.
When, and how, should the GM use charm effects?
Never be stuck on the spot! Over 150,000 names of cities from 48 countries around the world.
Gotta get that new homebrew spell, but having some trouble with inspiration? Do you need to refluff a spell for your character? Search no more! Over a million names can be generated with our new Spell Name Generator!
Snakes are not slings . . . or are they?
Should tabletop RPGs be added to your résumés? Do they teach you valuable life skills and lessons? The Tipsy Geek says “Absolutely!” Let’s investigate what skills can be acquired from spending hours upon hours playing and preparing tabletop games.
Travel is one of the three pillars of #DnD and the topic for May’s #RPGBlogCarnival. What does travel look like in Eberron?
Do not like what you see in the mirror? Then change it!
Here are the participants of April’s #RPGBlogCarnival, including the very first YouTuber joining.
Drink and food in the Sea of Stars.