Superheroes – Once upon a Time in 1969 – Issue 17 – Beyond the Magic Mirror
More Superheroism from the 1960s this time with extra fantasy!
More Superheroism from the 1960s this time with extra fantasy!
Have a nice, refreshing drink of water
An exploration of travelling in TTRPGs A geek dad’s gaming blog. I like characterful characters, rich plots, random generators, and occasionally play wargames and boardgames. Source From: Source
Something to guard the druids with.
Take down birds, and other flyers, with this sling.
Keep the summer sun off with this fine parasol.
In the fae lands, even the flowers can be turned against you.
Spirit hunters need proper tools. This is one of them. Source From: Source
Weights and measures are important for the proper function of trade.
The only problem I have with short campaigns is keeping them short. I like to meander, I like to find out what happens to the characters. I dislike prep (too much like the planning I have to do for work) and I don’t plan ahead.
Here’s what I have learnt: