Previous “experimental” articles recently addressed a desire to boost low level characters used in the D&D BECMI game. So far, the spell progression tables for magic-users and clerics have been addressed, I’ve given the elf class my take on related issues, as well as the classic thief’s skill progression table. I haven’t addressed the classic fighter and dwarf classes since I didn’t think they needed anything extra. One more topic remains therefore: halflings, the grandest of little heroes.
Are your players forgetting to use their inspriation in 5e? Are you forgetting to hand it out in the first place? The inspiration mechanic could be so much better than it is – here’s some advice for wielding it effectively in-game!
What role does Fate play? Can you predict free will? Or does destiny rule?
Demon and devil have a role to play.