
In the last article, we talked about the idea of villainy and how it comes in lots of different forms. We gave a few examples, but I want to outline some of those types more precisely in the following few articles.
Genre Police: The Many Faces Of Evil
I hope this gives you something to think about and use in your game. Try designing a villain that fits each of these archetypes for your game, and see what you come up with!
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