Intrigue is more than just a style of campaign. Intrigue means questions, suspense, and information–things which all campaigns have in some measure. In this post, let’s take a look at how to sprinkle intrigue and mystery into any game, regardless of genre!
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When a powerful wizard dies–truly, utterly, commits to the notion of their life coming to an end–they can cast one final, devastating spell against a single creature by digging into their final reserves of arcane power: their own soul.
Here are some nasty little curses for your NPCs (or players!) to utilize in their last moments.
Working on fleshing out an RPG/D&D character? Use conflicting motivations and goals to force difficult decisions and help flesh out who you want to be!
In this first of a series on Cleric Domains, we delve into the tenets and traditions that make up the Domain of Knowledge. Including prayers, holy texts, and funeral rites, this series helps bring flavor to your holy warrior!
In this breakdown of lycanthropy rules, we get a little crunchier than the current system! This system revolves around battling for control of the werewolf spirit every full moon, with four stages of mastery for any character that chooses to resist.